FFXIV | Atributos, Poções e Comidas
• Atributos •
Strength: Strength is the primary damage dealing stat for melee classes, lancer, pugilist, marauder and gladiator, and jobs, dragoon, monk, warrior and paladin. Higher strength equals higher Attack Power for these melee classes. Strength also increases the amount of damage you mitigate when you block or parry an enemy attack.
Dexterity: Dexterity is the primary damage dealing stat for Archer, Rogue, Bard and Ninja. Higher dexterity means higher attack power for archer, rogue, ninja and bard. Dexterity also increases the rate of your block and parry. The higher your dexterity is, the more likely you are to block or parry an enemy attack.
Vitality: Vitality is the primary defensive stat for tanking classes and jobs such as gladiator and marauder. Higher vitality equals higher HP.
Intelligence is the primary offensive stat for spell casting classes and jobs such as thaumaturge, conjurer and arcanist. Higher intelligence corresponds to higher Attack Magic Potency and more magic damage your spells will do.
Mind: Mind is the primary healing stat for healers such as conjurer, White Mage and Scholar. Higher Mind means higher Healing Magic Potency and more healing your spells will do.
Piety: Higher Piety corresponds to higher MP. More MP allows you to cast more spells during combat. It is a useful stat for Disciples of Magic classes and spell-casting jobs.
• Offensive Properties •
Accuracy: Accuracy improves the hit rate of your physical attacks and magical spells.
Critical Hit Rate: Critical Hit Rate increases the chance of an attack doing critical damage, and also increases the damage of the critical hit.
Determinatio: Determination increases the amount of damage dealt by all attacks including auto-attacks (with a reduced effect after Heavensward 3.0), weaponskills and spells. It also increases the amount of HP recovered by spells.
• Defensive Properties •
Defense: Defense determines the amount of damage you take from physical attacks. Higher defense means less damage taken from physical attacks.
Parry: Parry is the probability of blocking or parrying an enemy attack. Higher parry corresponds to higher rate of block and parry.
Magic Defense: Magic Defense determines the amount of damage you take from magical attacks. Higher magic defense equals less damage taken from enemy spells.
• Physical Properties•
Attack Power: Attack Power is the amount of damage you deal through physical attacks. Strength increases attack power for melee physical classes such as gladiator, marauder, pugilist and lancer. Dexterity increases attack power for other physical classes like archer and rogue.
Skill Speed: Skill Speed reduces the cast time and cooldown of weaponskills. Higher skill speed means lower weaponskill casting time and cooldown. It also increases DoT's damage per tick.
• Mental Properties •
Attack Magic Potency: Attack Magic Potency determines the amount of damage you do with your spells. Higher intelligence equals higher attack magic potency.
Healing Magic Potency: Healing Magic Potency determines the amount of healing you do with your healing spells such as Cure and Cure II. Higher mind corresponds to higher healing magic potency.
Spell Speed: Spell Speed reduces the cast time and cooldown of your spells. Higher spell speed means lower spell cast time and cooldown. It also increases DoT and HoT's damage/healing per tick.